05-08-26
Mouse Inversion Lua Script
This Lua script inverts mouse movement using hardware input. It allows you to flip the horizontal and/or vertical mouse axes. The script uses the Rebind SDK to intercept and modify mouse input.
rebindlua scriptmouse inversionhardware inputinvert mouseluascript
Question
I need a mouse inversion script.
Rebind AI
lua
-- rebind: min_sdk=0.1.0 mouse_block=true
-- rebind: name=Mouse Inversion
local cfg = UI.Schema({
enabled = UI.Toggle(true, { label = "Enable Mouse Inversion" }),
invert_x = UI.Toggle(true, { label = "Invert Horizontal" }),
invert_y = UI.Toggle(true, { label = "Invert Vertical" }),
})
function OnMove(dx, dy)
if not cfg.enabled then
return true
end
local new_dx = cfg.invert_x and -dx or dx
local new_dy = cfg.invert_y and -dy or dy
HID.Move(new_dx, new_dy)
return false
endHow it works:
This script inverts your mouse movement by negating the delta values. With mouse_block=true in the modeline, the script can block and modify mouse input before it reaches your PC.
- enabled: Toggle the entire feature on/off
- invert_x: Flip horizontal movement (left becomes right, right becomes left)
- invert_y: Flip vertical movement (up becomes down, down becomes up)
By default both axes are inverted. You can disable one axis if you only want partial inversion (e.g., just flip up/down for a specific game).
The script captures the original movement, negates it, and sends the inverted version to your PC instead.
Learn more: